We take pride in our original and unique way we are building our rooms. Every room has something special and authentic about it, offering you a completly different experience every time. Try them all.
THE UNKNOWN
- a social experiment -
An escape room turned into a nightmare where your choices have consequences.
What will you do next?
2-4
60
- Room contains elements that could be scary, gore or inappropriate for under 16 years old.
- Room contains stroboscopic lights that could trigger epileptic seizure.
INSOMNIUM
A story inspired by Stranger THINGS series.
Escape a twisted mind of a little girl trapped between two worlds Dr Morgan’s Log: It’s been more than...
2-6
60
- Room contains elements that could be scary, gore or inappropriate for under 14 years old.
CABIN IN THE WOODS
Escape from a dark cabin in the dark woods with a dark secret. It all started like the adventure...
2-6
60
- Room contains elements that could be scary, gore or inappropriate for under 14 years old.
HAUNTED PIRATE SHIP
A story inspired by real life events of Pirate LA BUSE
Explore a real pirate ship and find a long lost treasure. During the demolishing of one...
3-8
60
- Room contains elements that could be scary, gore or inappropriate for under 14 years old.
BOTTOMLESS SUITCASE
A story inspired by The Fantastic BEASTS series.
A whole magical world hidden inside a suitcase…
2-6
60
TEMPUS EVADERE
A story inspired by The HOUSE With The CLOCK In Its Walls.
A clock is hidden in the walls of this old house along with a terrible curse.
2-6
60
THE GHOSTS OF THE FORUM
In partnership with the Montreal Canadiens
Recover the Canadiens’ torch, face the trials, and free the ghosts of the Forum.
2-6
60
AL-PATRAZ - FRAMED
Trapped in a high-security cell designed to be inescapable, you must outsmart the prison wardens who set you up. Use your skills to break free before time runs out.
2-6
60
THE CURSED LOVERS OF SAINT-LAURENT
On a pirate shipwreck dig, you must uncover a long-lost treasure before the pirates’ descendants and hired mercenaries reach it.
2-4
60
THE BLOOD PACT
Mysterious disappearances in Montreal all point to an underground tattoo artist tied to a cult. Your mission: go undercover in his shop and uncover the truth before it’s too late.
2-4
60
PROHIBITED DIAMONDS
You enter a bar that secretly operates as a hub for diamond trafficking. Your mission is to uncover the truth and help take down the criminals behind the operation.
2-6
60
THE CURSED TREASURE OF HOCHELAGA
Dive to the wreck of Jacques Cartier’s ship, the Petite Hermine, and recover the lost Treasure of Hochelaga before the ship sinks forever.
2-6
60
THE LOCKER ROOM - POWER PLAY
Locked in the Gro’ver Boys’ locker room, you must solve riddles and uncover hidden clues to escape before the hour is up.
2-6
60
CHAMPLAIN TV - BLACKOUT
Get the abandoned TV Champlain studio up and running in time to impress the investors and save the project.